• Code

    VirtualBoy Shader

    I recently tried playing Virtual Boy games using an emulator on my phone so that I could play using a VR headset. I ran into a couple of problems though, the first, was that the latest version of Retroarch available…

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  • Code

    Noggin! for Pokitto

    Noggin! A unique game where the objective is simply to flip all of the tile over. There is a catch though (isn’t there always?), You can only move the amount of spaces shown on your current tile. Sounds easy, but…

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  • Code

    Pokitto music player…. Part 1.

    OK, as the Pokitto (as of winter 2018) does not yet have much in the way of in-game music playback that I like, I have taken it upon myself to attempt to create a tracker style player to use in…

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  • Code

    Shake to Find Cursor

    One of the things that Apple have done better than Microsoft in recent years, is their method of finding your mouse cursor quickly. Currently in windows, you have to enable an option to hit ‘ctrl’ to ‘highlight’ their cursor, but…

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  • Code

    Wii Classic Controller Protocol

    As part of some of the junk I have built, I have needed to know how some game controllers communicate with their consoles. In this case, I found out that the Wii Classic controller or Nunchuck is capable of using…

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  • Hardware

    PS2 to N64 adaptor

    Who here honestly can say that the N64 controller has stood the test of time? Those who even saw he design as a good one (me included) will also admit that the quality of the parts used resulted in what…

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  • Code

    WIP – Q*bert clone

    I have recently been working on a Q*bert style game, featuring my favourite character ‘Joe’. Joe was (is?) a forum member over at socoder.net, who inspired this character (not created by me) in a small game contest. Anyway, as part…

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  • Code

    FMV on Pokitto!

    I recently managed to get full screen video streaming on the Pokitto handheld device. For those of you who are interested in how I did that, here is a quick explanation… I extracted the individual frames from a movie file…

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  • Random

    I was in a book!

    A while back, when I was doing Nintendo DS homebrew, I got myself mentioned in a book! Remember those? This one was Chinese so I have no idea what it said, but I was in at all the same! I…

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  • Code

    Bitmap rotation

    There isn’t a whole lot of information about manually rotating a bitmap image out there. It seems to be a very old practice, as most graphics libraries will do it for you so you don’t need to know how. Anyway,…

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